5 Tips to Increase Gaming Performance of your PC using Nvidia Control Panel

For the Nvidia Graphics Cards users, here’s an amazing guide to boost up your FPS while playing Games on your Gaming Rig. You might have been using Nvidia control panel since ages but might not have digged deeper into the core of Nvidia Control panel. If you can spend a little time on it, you can find a wide range of options and settings in Nvidia Control Panel that can surely increase the Gaming performance of your Computer.  However, if you are an AMD Graphics Card user, then just do not worry. We will come up with an article for AMD cards as well. Just stay tuned with us and follow our Facebook page to get the updates.

So, here goes the list of Tweaks and tricks to increase the performance of your GPU.

#1: Set the Power Management Mode:

Power management mode is an important module that lies in the 3D settings of Nvidia control panel. Power Management Mode has two options . You can choose extreme options like “Prefer maximum performance” or “Prefer Maximum Graphics”. The setting “Prefer Maximum Performance ” is always recommended for high performance of your GPU while gaming.

To apply this tweak, just follow the instructions .

  • Open Nvidia Control Panel.
  • Go to Manage 3D settings and find Power Management Mode setting

Here’s what the two options can do.

Lowers the clock of the GPU and memory when idle and in games (when usage is low). It’s basically the same as Intel’s Speedstep and AMD’s Cool’n’Quiet.

Maximum Performance

Clocks will not be lowered when in games, this will of course increase power consumption and heat. It will lower in idle, however if you launch Google Chrome for instance, the GPU will run at maximum clocks while it’s open.

#2: Anti- Aliasing Mode Settings:

This is a universal setting which controls the Anti-aliasing setting in all the games of your PC. In the Nvidia control panel, there are four options in this menu. They are “Off, Application-Controlled, Enhance the Application Setting and Override any Application Setting” . If Off is selected, the Nvidia Control Panel will attempt to forcibly disable all Antialiasing in games. If Application-Controlled is selected, no AA will be implemented via the NVCP, however each game can still use its own built-in Antialiasing settings as required. If Enhance the Application Setting is selected, firstly it will only work for a game if that game has a traditional Antialiasing setting of its own and it is enabled, and secondly you must choose a level of AA to use as an enhancement under Antialiasing – Setting (covered further below). This setting will then attempt to further improve the existing level of AA in the game. If Override any Application Setting is selected, it will ignore any AA set using the in-game settings, and instead attempt to forcibly apply the type of AA you specify under Antialiasing – Setting.

It;s always recommended to use Application-controlled under Global Settings. It clearly gives more flexibility and compatibility to the game you play on your Nvidia Graphics card.

#3: Maximum Pre-Rendered Frames:

If available, this option – previously known as ‘Max Frames to Render Ahead’ – controls the number of frames the CPU prepares in advanced of being rendered by the GPU. The default value is 3 – higher values tend to result in smoother but more laggy gameplay, while lower values can help reduce mouse and keyboard lag. However extremely low values such as 0 may hurt performance, so we recommend this option be kept at its default of 3 globally, and only adjusted downwards in specific game profiles. Also, 2 might work for some PCs as well. Just make sure that it stays as 2 or 3 not other than that.

#4: Triple Buffering:

Triple buffering simply buffers one extra frame to the cpu instead of two. This extra frame gives enough time to correct more issues such as frame tearing and Vsync.

It also has drawbacks. A extra frame being buffered by the GPU means it must use more on-board GPU memory to store and buffer that frame. Try looking at GPU memory usage with Triple buffering on and off to determine how much is actually being used. Also it creates a extra frame of latency, which means more control latency issues.

Triple Buffering does not improve perfomance except for correcting Vsync refresh. So If you  get 60FPS minimum leave Triple Buffering OFF and Vsync on. Otherwise leave Vsync off or use Vsync+Triple buffering.

#5: Other Options:

Here are few other options, that you might wanna have a look into,

  • AO : OFF
  • AA – Gamma Correction : ON
  • AA – Mode : Application Controlled
  • AA – Setting : Application Controlled
  • AA – Transparency : OFF
  • AF : 16x
  • FXAA : OFF
  • CUDA – GPUs : ALL
  • DSR – Factors : 2.00x
  • DSR – Smoothness : 33%
  • Shader Cache : On
  • Texture Filtering – Anisotropic Samplic : OFF
  • Texture Filtering – Negative LOD Bias : Clamp
  • Texture Filtering – Quality : High Quality
  • Texture Filtering – Trillinear Optimisation : On
  • Thread Optimization : Auto

That’s it for this post. What are your settings ? Do comment below your settings and share the knowledge with everyone.

  • Arken Falgurd

    triple buffering useless in gaming, only in OGL games

    • Jamie Lee Wagener

      not some games its needed black flag comes to mind

      • Arken Falgurd

        not for current games, and works only with v-sync on, and introduces imput lag if not balanced by max prerendered frames 1 setting.. On for honor there is double and triple buffering, a choice i frankly don0’t understand, but luckily ther eis also borderless fullscreen. To be honest i found if you are playing in borderless fullscreen, the best way of playing, v-sync is not needed at all, there is no tearing, so consequently triple buffer is not needed. Unfortunately people is still convinced playing the full screen mode gives the better results, but no, is false.